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» Constructing a Calculus of Programs
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AAAI
2007
15 years 20 days ago
Fluxplayer: A Successful General Game Player
General Game Playing (GGP) is the art of designing programs that are capable of playing previously unknown games of a wide variety by being told nothing but the rules of the game....
Stephan Schiffel, Michael Thielscher
WSC
2007
15 years 20 days ago
ExtendSim 7
ExtendSim 7 is a proven simulation environment capable of modeling a wide range of systems. ExtendSim 7 is used to model continuous, discrete event, discrete rate, and agent based...
David Krahl
CANDC
2005
ACM
15 years 9 days ago
Computer art: a personal recollection
The story of some early computer art drawings in 1965 is told. It is a story of randomness. Computer art is viewed here as the programming of classes of aesthetic objects. In the ...
Frieder Nake
DLS
2005
148views Languages» more  DLS 2005»
15 years 9 days ago
Compile-time meta-programming in a dynamically typed OO language
Compile-time meta-programming allows programs to be constructed by the user at compile-time. Although LISP derived languages have long had such facilities, few modern languages ar...
Laurence Tratt
ICAISC
2010
Springer
15 years 4 days ago
CI in General Game Playing - To Date Achievements and Perspectives
Abstract. Multigame playing agents are programs capable of autonomously learning to play new, previously unknown games. In this paper, we concentrate on the General Game Playing Co...
Karol Waledzik, Jacek Mandziuk