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JMM2
2006
138views more  JMM2 2006»
14 years 11 months ago
A Framework for Constructing Real-time Immersive Environments for Training Physical Activities
Abstract-- This paper describes a framework for constructing a three-dimensional immersive environment that can be used for training physical activities. The system is designed to ...
Sang-Hack Jung, Ruzena Bajcsy
ECBS
2003
IEEE
133views Hardware» more  ECBS 2003»
15 years 5 months ago
Enterprise-Wide Solutions Architecting Using UML
- In concert with customer and marketing staffs, systems engineers often formulate and codify an initial overall software system solution to fulfill customer needs. Without a focus...
Diane Feldman, Josephine Micallef, Dennis Mulcare
IPPS
2003
IEEE
15 years 5 months ago
Parallel ROLAP Data Cube Construction On Shared-Nothing Multiprocessors
The pre-computation of data cubes is critical to improving the response time of On-Line Analytical Processing (OLAP) systems and can be instrumental in accelerating data mining tas...
Ying Chen, Frank K. H. A. Dehne, Todd Eavis, Andre...
OPODIS
2010
14 years 9 months ago
An Adaptive Technique for Constructing Robust and High-Throughput Shared Objects
Abstract. Shared counters are the key to solving a variety of coordination problems on multiprocessor machines, such as barrier synchronization and index distribution. It is desire...
Danny Hendler, Shay Kutten, Erez Michalak
HEURISTICS
2010
14 years 9 months ago
An adaptive memory algorithm for the split delivery vehicle routing problem
Abstract The split delivery vehicle routing problem (SDVRP) relaxes routing restrictions forcing unique deliveries to customers and allows multiple vehicles to satisfy customer dem...
Rafael E. Aleman, Xinhui Zhang, Raymond R. Hill