Abstract—Most objects and data in the real world are interconnected, forming complex, heterogeneous but often semistructured information networks. However, many database research...
We propose a fully-distributed peer-to-peer architecture to solve the scalability problem of Networked Virtual Environment in a simple and efficient manner. Our method exploits lo...
Developing a large belief network, like any large system, requires systems engineering to manage the design and construction process. We propose that network engineering follow a ...
Shortest path query is a problem to answer the shortest path from the origin to the destination in short time. The network is fixed, and the goal of the study is to develop efficie...
We present a methodology for enhancing the delivery of usergenerated content in online social networks. To this end, we first regularize the social graph via node capacity and li...