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CGF
1998
213views more  CGF 1998»
14 years 11 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti
VAMOS
2008
Springer
15 years 1 months ago
Value-Based Elicitation of Product Line Variability: An Experience Report
Understanding and modeling the variability of an existing system is a highly critical and challenging task when adopting a product line approach. Only little guidance is available...
Rick Rabiser, Deepak Dhungana, Paul Grünbache...
ENTCS
2006
141views more  ENTCS 2006»
14 years 12 months ago
A Concurrent Model for Linear Logic
We build a realizability model for linear logic using a name-passing process calculus. The construction is based on testing semantics for processes, drawing ideas from spatial and...
Emmanuel Beffara
ICIP
2004
IEEE
16 years 1 months ago
A novel 2D shape matching algorithm based on B-spline modeling
This paper presents a novel algorithm for 2D planar curve recognition based on B-Spline modeling. It combines the advantages of the B-Spline that are continuous curve representati...
Yue Wang, Eam Khwang Teoh
CAISE
2009
Springer
15 years 4 months ago
Incremental Detection of Model Inconsistencies Based on Model Operations
Due to the increasing use of models, and the inevitable model inconsistencies that arise during model-based software development and evolution, model inconsistency detection is gai...
Xavier Blanc, Alix Mougenot, Isabelle Mounier, Tom...