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ICVS
2003
Springer
15 years 6 months ago
The Imalab Method for Vision Systems
We propose a method to construct computer vision systems using a workbench composed of a multi-faceted toolbox and a general purpose kernel. The toolbox is composed of an open set ...
Augustin Lux
VL
1996
IEEE
130views Visual Languages» more  VL 1996»
15 years 5 months ago
Seeing Systolic Computations in a Video Game World
ToonTalkTM is a general-purpose concurrent programming system in which the source code is animated and the programming environment is like a me. Every abstract computational aspec...
Kenneth M. Kahn
AAAI
1992
15 years 2 months ago
Inferring Finite Automata with Stochastic Output Functions and an Application to Map Learning
It is often useful for a robot to construct a spatial representation of its environment from experiments and observations, in other words, to learn a map of its environment by exp...
Thomas Dean, Dana Angluin, Kenneth Basye, Sean P. ...
STOC
1997
ACM
76views Algorithms» more  STOC 1997»
15 years 5 months ago
Exploring Unknown Environments
We consider exploration problems where a robot has to construct a complete map of an unknown environment. We assume that the environment is modeled by a directed, strongly connecte...
Susanne Albers, Monika Rauch Henzinger
IJRR
2000
113views more  IJRR 2000»
15 years 1 months ago
Sensor-Based Exploration: The Hierarchical Generalized Voronoi Graph
The hierarchical generalized Voronoi graph (HGVG) is a new roadmap developed for sensor-based exploration in unknown environments. This paper defines the HGVG structure: a robot c...
Howie Choset, Joel W. Burdick