Abstract. It is shown that high-order feedforward neural nets of constant depth with piecewisepolynomial activation functions and arbitrary real weights can be simulated for Boolea...
This paper describes a networked FPGA-based implementation of the FAST (Flexible Adaptable-Size Topology) architecture, a Arti cial Neural Network (ANN) that dynamically adapts it...
Abstract. The game of Go has attracted much attention from the artificial intelligence community. A key feature of Go is that humans begin to learn on a small board, and then incr...
This article presents the system “Neural Connect 4”, a program that plays the game Connect Four. This system employs the multilayer perceptron architecture which is learning t...
Real world processes with an “intensity” and “direction” component can be made complex by convenience of representation (vector fields, radar, sonar), and their processin...