This paper presents a physically based method for simulating the heat transfers between the different environmental elements to synthesize realistic winter sceneries. We simulate ...
Nicolas Maréchal, Eric Guérin, Eric Galin, Stép...
Abstract—We investigate the scalability of the hypergraphbased sparse matrix partitioning methods with respect to the increasing sizes of matrices and number of nonzeros. We prop...
We propose a novel technique for estimating the number of people in a video sequence; it has the advantages of being stable even in crowded situations and needing no ground-truth ...
Closed corpus AH systems demonstrate what is possible to achieve with adaptive hypermedia technologies; however they are impractical for dealing with the large volume of open corpu...
Volume rendering and isosurface extraction from three-dimensional scalar fields are mostly based on piecewise trilinear representations. In regions of high geometric complexity s...