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» Constructive synchronization of networked feedback systems
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TEDU
2010
96views Education» more  TEDU 2010»
14 years 8 months ago
Synchronizable Objects in Distributed Multimedia Applications
In training and gaming systems, distributed multimedia are often used, in which the basic content elements must be conveyed or presented in a synchronized order at synchronized mom...
Jun Hu, Loe M. G. Feijs
110
Voted
PADS
2003
ACM
15 years 2 months ago
Parallel Network Simulation under Distributed Genesis
We describe two major developments in the General Network Simulation Integration System (Genesis): the support for BGP protocol in large network simulations and distribution of th...
Boleslaw K. Szymanski, Yu Liu, Rashim Gupta
PADS
1998
ACM
15 years 1 months ago
GloMoSim: A Library for Parallel Simulation of Large-Scale Wireless Networks
A number of library-based parallel and sequential network simulators have been designed. This paper describes a library, called GloMoSim (for Global Mobile system Simulator), for ...
Xiang Zeng, Rajive Bagrodia, Mario Gerla
WEBI
2005
Springer
15 years 3 months ago
A Middleware System for Web-Based Digital Music Libraries
We present a middleware system that facilitates Internet users’ access to web-based digital music libraries and allows them to manipulate audio meta-information taking into cons...
Aristomenis S. Lampropoulos, Paraskevi S. Lampropo...
SWS
2004
ACM
15 years 3 months ago
Creating non-decomposable stream bundles in multimedia web services using uSMIL
Technical advances in networks, operating systems and web based services are enabling new web-based services such as audiovisual surveillance, monitoring and recording of unfoldin...
Naren Kodali, Csilla Farkas, Duminda Wijesekera