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DIGRA
2005
Springer
15 years 3 months ago
'Feel It, Don't Think: the Significance of Affect in the Study of Digital Games
Game studies methodologies which focus on the visual, narrative, and semiotic content of digital games overlook the way that embodied perception and physiological response contrib...
Eugenie Shinkle
PAMI
2008
146views more  PAMI 2008»
14 years 9 months ago
Video Event Recognition Using Kernel Methods with Multilevel Temporal Alignment
In this work, we systematically study the problem of event recognition in unconstrained news video sequences. We adopt the discriminative kernel-based method for which video clip s...
Dong Xu, Shih-Fu Chang
141
Voted
CVPR
2009
IEEE
1298views Computer Vision» more  CVPR 2009»
16 years 5 months ago
Video Object Segmentation by Hypergraph Cut
In this paper, we present a new framework of video object segmentation, in which we formulate the task of extracting prominent objects from a scene as the problem of hypergraph ...
Dimitris N. Metaxas, Qingshan Liu, Yuchi Huang
CMMR
2004
Springer
96views Music» more  CMMR 2004»
15 years 3 months ago
Handel, a Free-Hands Gesture Recognition System
I describe here a real-time vision-based gesture recognition system used in interactive computer music performances. The performer moves his hands in a video-camera capture area, t...
Leonello Tarabella
FGR
2008
IEEE
208views Biometrics» more  FGR 2008»
15 years 4 months ago
Unsupervised learning from local features for video-based face recognition
This paper presents an unsupervised learning approach to video-based face recognition that does not make any assumptions about the pose, expressions or prior localization of landm...
Ajmal Mian