During the last years, the amount of multimedia content has greatly increased. This has multiplied the need of efficient compression of the content but also the ability to search...
A key problem in video content analysis using dynamic graphical models is to learn a suitable model structure given some observed visual data. We propose a Completed Likelihood AI...
We present a generic, efficient and iterative algorithm for interactively clustering classes of images and videos. The approach moves away from the use of large hand labelled tra...
In most modern video games, content (e.g. models, levels, weapons, etc.) shipped with the game is static and unchanging, or at best, randomized within a narrow set of parameters. ...
Erin J. Hastings, Ratan K. Guha, Kenneth O. Stanle...
The aim of this paper is to address recognition of natural human actions in diverse and realistic video settings. This challenging but important subject has mostly been ignored in...
Ivan Laptev, Marcin Marszalek, Cordelia Schmid, Be...