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» Context Modeling: Context as a Dressing of a Focus
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SIGCSE
2008
ACM
141views Education» more  SIGCSE 2008»
15 years 1 months ago
Broadening participation through scalable game design
Game development is quickly gaining popularity in introductory programming courses. Motivational and educational aspects of game development are hard to balance and often sacrific...
Alexander Repenning, Andri Ioannidou
107
Voted
JNCA
2007
108views more  JNCA 2007»
15 years 1 months ago
Delivering adaptivity through context-awareness
Developing applications and deploying services for mobile users raises a number of issues and challenges that must be successfully addressed before the era of truly ubiquitous com...
Michael J. O'Grady, Gregory M. P. O'Hare, C. Donag...
120
Voted
ETS
2000
IEEE
182views Hardware» more  ETS 2000»
15 years 1 months ago
Conferencing in communities of learners: examples from social history and science communication
A commonly encountered view of computer conferencing focuses on peer interaction, student empowerment and a shift in both teacher and student roles. This paper argues that this vi...
Ann C. Jones, Eileen Scanlon, Canan Tosunoglu Blak...
DPD
1998
141views more  DPD 1998»
15 years 1 months ago
Dynamic Query Operator Scheduling for Wide-Area Remote Access
Distributed databases operating over wide-area networks such as the Internet, must deal with the unpredictable nature of the performance of communication. The response times of acc...
Laurent Amsaleg, Michael J. Franklin, Anthony Toma...
80
Voted
IJHCI
2010
117views more  IJHCI 2010»
15 years 10 days ago
Avoiding Latent Design Conditions Using UI Discovery Tools
Motivation – Designers make decisions that later influence how users work with the systems that they have designed. When errors occur in use, it is tempting to focus on the acti...
Harold W. Thimbleby