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AIIDE
2008
15 years 8 months ago
Combining Model-Based Meta-Reasoning and Reinforcement Learning for Adapting Game-Playing Agents
Human experience with interactive games will be enhanced if the software agents that play the game learn from their failures. Techniques such as reinforcement learning provide one...
Patrick Ulam, Joshua Jones, Ashok K. Goel
HCI
2009
15 years 4 months ago
Incorporating Cognitive Aspects in Digital Human Modeling
To build software which, at the press of a button, can tell you what cognition related hazards there are within an environment or a task, is probably well into the future if it is ...
Peter Thorvald, Dan Högberg, Keith Case
WSC
2004
15 years 7 months ago
Foundations of Validating Reusable Behavioral Models in Engineering Design Problems
We present a conceptual framework for validating reusable behavioral models. The setting for this work is a modern product development environment in which design is performed by ...
Richard J. Malak, Christiaan J. J. Paredis
WSC
1996
15 years 7 months ago
Scalable simulation models for construction operations
Construction operations are often repetitive not only in terms of time (the same tasks are performed over and over) but also in terms of space (the same tasks are repeated at seve...
Photios G. Ioannou, Julio C. Martínez
SIGIR
2002
ACM
15 years 5 months ago
Language model for IR using collection information
In this paper, we explored how to use meta-data information in information retrieval task. We presented a new language model that is able to take advantage of the category informa...
Rong Jin, Luo Si, Alexander G. Hauptmann, James P....