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» Contextual Prototyping of User Interfaces
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ACMACE
2007
ACM
15 years 1 months ago
Capture the flag: simulating a location-based mobile game using the wizard-of-oz method
We present a wizard of Oz framework for the simulation of locationbased mobile games. We explore briefly the methodological concept of Wizard of Oz and show, based on a case study...
Regina Bernhaupt, Stefan Jenisch, York Keyser, Man...
ASSETS
2008
ACM
14 years 12 months ago
Software and technologies designed for people with autism: what do users want?
Software developers, designers and researchers have been looking to technology for solutions to help and educate people with autism for over two decades. There are many examples o...
Cynthia Putnam, Lorna Chong
CHI
2004
ACM
15 years 10 months ago
a CAPpella: programming by demonstration of context-aware applications
Context-aware applications are applications that implicitly take their context of use into account by adapting to changes in a user's activities and environments. No one has ...
Anind K. Dey, Raffay Hamid, Chris Beckmann, Ian Li...
HUC
2010
Springer
14 years 11 months ago
Surprise trips: a system to augment the natural experience of exploration
Little treasures in nature often go unnoticed by visitors when roaming about in a national park. Ubiquitous technology with its less intrusive character may be apt to enhance this...
Matthias Korn, Raghid Kawash, Lisbet Andersen
3DIM
1999
IEEE
15 years 2 months ago
An Automation System for Industrial 3-D Laser Digitizing
An architecture and prototype implementation of an automation system for industrial 3-D digitization is described. Facilities for automated view planning, collision avoidance and ...
D. G. Lamb, D. L. Baird, Michael A. Greenspan