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» Contextual Prototyping of User Interfaces
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149
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EICS
2009
ACM
15 years 9 months ago
StateStream: a developer-centric approach towards unifying interaction models and architecture
Complex and dynamic interaction behaviors in applications such as Virtual Reality (VR) systems are difficult to design and develop. Reasons for this include the complexity and lim...
Gerwin de Haan, Frits H. Post
127
Voted
BCSHCI
2009
15 years 6 months ago
Using technologies to support reminiscence
This paper is about the evolution of a system prototype called Pensieve whose goal is to support people's reminiscing practices. A number of technologies exist to manage memo...
Dan Cosley, Kathy Akey, Brian Alson, Jonathan Baxt...
DIMEA
2008
190views Multimedia» more  DIMEA 2008»
15 years 6 months ago
Bridging the gap between the digital and the physical: design and evaluation of a mobile augmented reality guide for the museum
Can Augmented Reality (AR) techniques inform the design and implementation of a mobile multimedia guide for the museum setting? Drawing from our experience both on previous mobile...
Areti Damala, Pierre Cubaud, Anne Bationo, Pascal ...
157
Voted
SIGCOMM
2010
ACM
15 years 5 months ago
NeuroPhone: brain-mobile phone interface using a wireless EEG headset
Neural signals are everywhere just like mobile phones. We propose to use neural signals to control mobile phones for hands-free, silent and effortless human-mobile interaction. Un...
Andrew T. Campbell, Tanzeem Choudhury, Shaohan Hu,...
135
Voted
MOBISYS
2006
ACM
16 years 4 months ago
Context-aware interactive content adaptation
Automatic adaptation of content for mobile devices is a challenging problem because optimal adaptation often depends on the usage semantics of content, as well as the context of u...
Iqbal Mohomed, Jim Chengming Cai, Sina Chavoshi, E...