The concept of dramatic level is crucial for a model of dramatic flow. We present a framework to maintain optimal dramatic flow in an interactive 3D environment where both linea...
Games for learning cannot take the same design approach as games when targeting audiences. While players of entertainment games have the luxury of choosing games that suit them, s...
Brian Magerko, Carrie Heeter, Joe Fitzgerald, Ben ...
Associating and connecting mobile devices for the wireless transfer of data is often a cumbersome process. We present a technique of associating a mobile device to an interactive ...
Interacting with physical CDs can be a very tangible and explorative experience. However, physical objects can't provide access to the digital services we are used to when us...
Involving stakeholders at an early stage of learning environment design enables researchers to base a system around the needs of learners. By working directly with learners, resear...