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» Contextual Prototyping of User Interfaces
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FPLAY
2008
14 years 11 months ago
Integrating cumulative context into computer games
In this paper, we describe a cumulative context computer game, where accumulated contextual information of the players activity levels, obtained through mobile sensors, is used to...
Kevin G. Stanley, David Pinelle, Alan Bandurka, Da...
DIMEA
2008
176views Multimedia» more  DIMEA 2008»
14 years 11 months ago
Designing GUI for the user configuration of pervasive awareness applications
The vision of Pervasive and Ubiquitous Computing promises that our future environments will be furnished with an increasing number of computationally augmented artifacts. Conseque...
Eleni Romoudi, Theodosia Fokidou
CCECE
2006
IEEE
15 years 3 months ago
A Dynamic Associative E-Learning Model based on a Spreading Activation Network
Presenting information to an e-learning environment is a challenge, mostly, because ofthe hypertextlhypermedia nature and the richness ofthe context and information provides. This...
Phongchai Nilas, Nilamit Nilas, Somsak Mitatha
CHI
2011
ACM
14 years 1 months ago
OldGen: mobile phone personalization for older adults
Mobile devices are currently difficult to customize for the usability needs of elderly users. The elderly are instead referred to specially designed “senior phones” or softwar...
Alex Olwal, Dimitris Lachanas, Ermioni Zacharouli
IUI
2004
ACM
15 years 3 months ago
TUISTER: a tangible UI for hierarchical structures
Tangible user interfaces provide access to virtual information through intuitive physical manipulation. However, feedback is mostly provided by displays in the environment instead...
Andreas Butz, Markus H. Gross, Antonio Krüger