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» Contextual Prototyping of User Interfaces
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CGF
2011
14 years 1 months ago
A Shader Framework for Rapid Prototyping of GPU-Based Volume Rendering
In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...
CHI
2010
ACM
15 years 4 months ago
Investigating user account control practices
Non-administrator user accounts and the user account control (UAC) approach of Windows Vista are two practical solutions to limit the damage of malware infection. UAC in Windows V...
Sara Motiee, Kirstie Hawkey, Konstantin Beznosov
PETRA
2009
ACM
15 years 4 months ago
Ambient kitchen: designing situated services using a high fidelity prototyping environment
The Ambient Kitchen is a high fidelity prototype for exploring the design of pervasive computing algorithms and applications for everyday environments. The environment integrates ...
Patrick Olivier, Guangyou Xu, Andrew Monk, Jesse H...
ACMDIS
2010
ACM
14 years 10 months ago
Design from the everyday: continuously evolving, embedded exploratory prototypes
One of the major challenges in the design of social technologies is the evaluation of their qualities of use and how they are appropriated over time. While the field of HCI abound...
Clint Heyer, Margot Brereton
EICS
2009
ACM
15 years 2 months ago
Support for authoring service front-ends
The success of service-oriented computing has important implications on how people develop user interfaces. This paper discusses a method for supporting the development of interac...
Fabio Paternò, Carmen Santoro, Lucio Davide...