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138
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SIGGRAPH
1998
ACM
15 years 8 months ago
Non-distorted Texture Mapping for Sheared Triangulated Meshes
This article introduces new techniques for non-distorted texture mapping on complex triangulated meshes. Texture coordinates are assigned to the vertices of the triangulation by u...
Bruno Lévy, Jean-Laurent Mallet
134
Voted
BMCBI
2007
129views more  BMCBI 2007»
15 years 3 months ago
Algebraic correction methods for computational assessment of clone overlaps in DNA fingerprint mapping
Background: The Sulston score is a well-established, though approximate metric for probabilistically evaluating postulated clone overlaps in DNA fingerprint mapping. It is known t...
Michael C. Wendl
120
Voted
CGF
2008
104views more  CGF 2008»
15 years 3 months ago
Shrinkability Maps for Content-Aware Video Resizing
A novel method is given for content-aware video resizing, i.e. targeting video to a new resolution (which may involve aspect ratio change) from the original. We precompute a per-p...
Yi-Fei Zhang, Shi-Min Hu, Ralph R. Martin
154
Voted
JFR
2007
163views more  JFR 2007»
15 years 3 months ago
Real-time localization and elevation mapping within urban search and rescue scenarios
Urban Search And Rescue (USAR) is a time critical task. Rescue teams have to explore a large terrain within a short amount of time in order to locate survivors after a disaster. O...
Alexander Kleiner, Christian Dornhege
172
Voted
RT
2001
Springer
15 years 8 months ago
Real-Time High Dynamic Range Texture Mapping
This paper presents a technique for representing and displaying high dynamic-range texture maps (HDRTMs) using current graphics hardware. Dynamic range in real-world environments o...
Jonathan Cohen, Chris Tchou, Tim Hawkins, Paul E. ...