Central to many problems in scene understanding based on using a network of tens, hundreds or even thousands of randomly distributed cameras with on-board processing and wireless c...
Shubao Liu, Kongbin Kang, Jean-Philippe Tarel and ...
3D modelling finds a wide range of applications in industry. However, due to the presence of surface scanning noise, accumulative registration errors, and improper data fusion, re...
—Recovering the 3D shape of a nonrigid surface from a single viewpoint is known to be both ambiguous and challenging. Resolving the ambiguities typically requires prior knowledge...
In this paper, we investigate what can be inferred from several silhouette probability maps, in multi-camera environments. To this aim, we propose a new framework for multi-view s...
Existing algorithms for surface reconstruction from point sets are defeated by moderate amounts of noise and outliers, which makes them unapplicable to point clouds originating fr...