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» Continuous Realtime Gesture Following and Recognition
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ICPR
2000
IEEE
14 years 7 months ago
Constructing Finite State Machines for Fast Gesture Recognition
This paper proposes an approach to 2D gesture recognition that models each gesture as a Finite State Machine (FSM) in spatial-temporal space. The model construction works in a sem...
Pengyu Hong, Thomas S. Huang, Matthew Turk
MSE
2002
IEEE
109views Hardware» more  MSE 2002»
13 years 11 months ago
Engineering a Realistic Real-Time Conducting System for the Audio/Video Rendering of a Real Orchestra
This paper describes the first multimedia system that allows users to conduct a realistic electronic orchestra. Users control tempo, dynamics, and instrument emphasis of the orch...
Jan O. Borchers, Wolfgang Samminger, Max Mühl...
HCI
2009
13 years 4 months ago
Did I Get It Right: Head Gestures Analysis for Human-Machine Interactions
This paper presents a system for another input modality in a multimodal human-machine interaction scenario. In addition to other common input modalities, e.g. speech, we extract he...
Jürgen Gast, Alexander Bannat, Tobias Rehrl, ...
SAC
2009
ACM
14 years 1 months ago
Attention driven visual processing for an interactive dialog robot
In this paper we propose an attention-based vision system for the JAST interactive dialog robot. The robotic vision system incorporates three submodules: object recognition, gestu...
Thomas Müller, Alois Knoll
IUI
2012
ACM
12 years 1 months ago
Airwriting: demonstrating mobile text input by 3D-space handwriting
We demonstrate our airwriting interface for mobile handsfree text entry. The interface enables a user to input text into a computer by writing in the air like on an imaginary blac...
Christoph Amma, Tanja Schultz