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VISUALIZATION
2003
IEEE
15 years 5 months ago
A Texture-Based Framework for Spacetime-Coherent Visualization of Time-Dependent Vector Fields
We propose Unsteady Flow Advection–Convolution (UFAC) as a novel visualization approach for unsteady flows. It performs time evolution governed by pathlines, but builds spatial...
Daniel Weiskopf, Gordon Erlebacher, Thomas Ertl
VTS
2003
IEEE
115views Hardware» more  VTS 2003»
15 years 5 months ago
Fault Testing for Reversible Circuits
Irreversible computation necessarily results in energy dissipation due to information loss. While small in comparison to the power consumption of today’s VLSI circuits, if curre...
Ketan N. Patel, John P. Hayes, Igor L. Markov
SI3D
2003
ACM
15 years 5 months ago
Snap-together motion: assembling run-time animations
Many virtual environments and games must be populated with synthetic characters to create the desired experience. These characters must move with sufficient realism, so as not to...
Michael Gleicher, Hyun Joon Shin, Lucas Kovar, And...
DIGRA
2003
Springer
15 years 5 months ago
It's no videogame: news commentary and the second gulf war
This study analyzes U.S. news media coverage of the second Gulf War, to determine how individuals used the term ‘videogame’ in reference to the war. By studying how the news m...
Mia Consalvo
DATE
2010
IEEE
148views Hardware» more  DATE 2010»
15 years 5 months ago
Intent-leveraged optimization of analog circuits via homotopy
—This paper proposes a circuit optimization approach that can ease the computational burden on the simulation-based circuit optimizers by leveraging simple design equations that ...
Metha Jeeradit, Jaeha Kim, Mark Horowitz