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ACMACE
2004
ACM
15 years 7 months ago
Audio games: new perspectives on game audio
This paper discusses the design of audio games, a quite new computer game category that originates from games for players with visual impairments, as well as mainstream music game...
Johnny Friberg, Dan Gärdenfors
DSRT
2003
IEEE
15 years 6 months ago
Enabling Real-Time Distributed Virtual Simulation over the Internet Using Host-Based Overlay Multicast
Many-to-many multicast transmission is an essential network capability for scalable distributed simulation. The many open issues that make network-layer multicast impractical over...
Dennis M. Moen, J. Mark Pullen
INFOCOM
1992
IEEE
15 years 5 months ago
A Study on the Inaccessibility Characteristics of ISO 8802/4 Token-Bus LANs
Local area networks have long been established as the basis for distributed systems. Continuity of service and bounded and known message delivery latency are requirements of a num...
José Rufino, Paulo Veríssimo
JSS
2006
134views more  JSS 2006»
15 years 1 months ago
An agent based synchronization scheme for multimedia applications
Synchronization of multimedia streams is one of the important issue in multimedia communications. In this paper, we propose an adaptive synchronization agency for synchronization ...
Sunilkumar S. Manvi, P. Venkataram
CHI
2009
ACM
16 years 2 months ago
Designing a privacy label: assisting consumer understanding of online privacy practices
This project describes the continuing development of a Privacy Label to present to consumers the ways organizations collect, use, and share personal information. Several studies h...
Patrick Gage Kelley