This paper discusses the design of audio games, a quite new computer game category that originates from games for players with visual impairments, as well as mainstream music game...
Many-to-many multicast transmission is an essential network capability for scalable distributed simulation. The many open issues that make network-layer multicast impractical over...
Local area networks have long been established as the basis for distributed systems. Continuity of service and bounded and known message delivery latency are requirements of a num...
Synchronization of multimedia streams is one of the important issue in multimedia communications. In this paper, we propose an adaptive synchronization agency for synchronization ...
This project describes the continuing development of a Privacy Label to present to consumers the ways organizations collect, use, and share personal information. Several studies h...