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CHI
2008
ACM
16 years 3 months ago
Activity-based prototyping of ubicomp applications for long-lived, everyday human activities
We designed an activity-based prototyping process realized in the ActivityDesigner system that combines the theoretical framework of Activity-Centered Design with traditional iter...
Yang Li, James A. Landay
OOPSLA
2007
Springer
15 years 9 months ago
Probabilistic calling context
Calling context enhances program understanding and dynamic analyses by providing a rich representation of program location. Compared to imperative programs, objectoriented program...
Michael D. Bond, Kathryn S. McKinley
ICMI
2004
Springer
148views Biometrics» more  ICMI 2004»
15 years 8 months ago
A framework for evaluating multimodal integration by humans and a role for embodied conversational agents
One of the implicit assumptions of multi-modal interfaces is that human-computer interaction is significantly facilitated by providing multiple input and output modalities. Surpri...
Dominic W. Massaro
KDD
2009
ACM
224views Data Mining» more  KDD 2009»
15 years 7 months ago
Issues in evaluation of stream learning algorithms
Learning from data streams is a research area of increasing importance. Nowadays, several stream learning algorithms have been developed. Most of them learn decision models that c...
João Gama, Raquel Sebastião, Pedro P...
VR
2000
IEEE
101views Virtual Reality» more  VR 2000»
15 years 7 months ago
Multimodal Menu Presentation and Selection in Immersive Virtual Environments
Usability has become one of the key ingredients in making virtual reality (VR) systems work, and a big part of a usable VR system is in the design of effective interface/interacti...
Namgyu Kim, Gerard Jounghyun Kim, Chan-Mo Park, In...