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IWEC
2004
15 years 10 days ago
From Artistry to Automation: A Structured Methodology for Procedural Content Creation
Procedural techniques will soon automate many aspects of content creation for computer games. We describe an efficient, deterministic, methodology for procedurally generating 3D ga...
Timothy Roden, Ian Parberry
ICRA
2005
IEEE
146views Robotics» more  ICRA 2005»
15 years 4 months ago
Bandwidth Management for Distributed Control of Highly Articulated Robots
— An optimal bandwidth allocation policy for axis distributed control using networked control systems (NCS) is presented. First, the benefits of structuring highly articulated r...
Manel Velasco, Pau Martí, Manel Frigola
ISCA
1999
IEEE
105views Hardware» more  ISCA 1999»
15 years 3 months ago
The Program Decision Logic Approach to Predicated Execution
Modern compilers must expose sufficient amounts of Instruction-Level Parallelism (ILP) to achieve the promised performance increases of superscalar and VLIW processors. One of the...
David I. August, John W. Sias, Jean-Michel Puiatti...
TVCG
2010
153views more  TVCG 2010»
14 years 9 months ago
Parallel View-Dependent Level-of-Detail Control
—We present a scheme for view-dependent level-of-detail control that is implemented entirely on programmable graphics hardware. Our scheme selectively refines and coarsens an ar...
Liang Hu, Pedro V. Sander, Hugues Hoppe
LCTRTS
2004
Springer
15 years 4 months ago
Advanced control flow in Java card programming
Java Card technology simplifies the development of smart card applications by providing a high-level programming language similar to Java. However, the master-slave programming m...
Peng Li, Steve Zdancewic