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CA
1999
IEEE
15 years 3 months ago
Fast Synthetic Vision, Memory, and Learning Models for Virtual Humans
This paper presents a simple and efficient method of modeling synthetic vision, memory, and learning for autonomous animated characters in real-time virtual environments. The mode...
James J. Kuffner Jr., Jean-Claude Latombe
ATAL
2009
Springer
15 years 7 days ago
Efficient physics-based planning: sampling search via non-deterministic tactics and skills
Motion planning for mobile agents, such as robots, acting in the physical world is a challenging task, which traditionally concerns safe obstacle avoidance. We are interested in p...
Stefan Zickler, Manuela M. Veloso
JIFS
2007
102views more  JIFS 2007»
14 years 11 months ago
Knowledge propagation in a distributed omnidirectional vision system
In this paper an omnidirectional Distributed Vision System (DVS) is presented. The presented DVS is able to learn to navigate a mobile robot in its working environment without any...
Emanuele Menegatti, C. Simionato, Stefano Tonello,...
TFS
2008
93views more  TFS 2008»
14 years 11 months ago
Using Fuzzy Logic to Design Separation Function in Flocking Algorithms
Abstract--Flocking algorithms essentially consist of three components: alignment, cohesion, and separation. To track a desired trajectory, the flock center should move along the de...
Dongbing Gu, Huosheng Hu
ICRA
2005
IEEE
122views Robotics» more  ICRA 2005»
15 years 4 months ago
Flocking with Obstacle Avoidance: A New Distributed Coordination Algorithm Based on Voronoi Partitions
— A new distributed coordination algorithm for multi-vehicle systems is presented in this paper. The algorithm combines a particular choice of navigation function with Voronoi pa...
Magnus Lindhé, Petter Ögren, Karl Henr...