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CA
1999
IEEE
15 years 1 months ago
Fast Synthetic Vision, Memory, and Learning Models for Virtual Humans
This paper presents a simple and efficient method of modeling synthetic vision, memory, and learning for autonomous animated characters in real-time virtual environments. The mode...
James J. Kuffner Jr., Jean-Claude Latombe
ATAL
2009
Springer
14 years 10 months ago
Efficient physics-based planning: sampling search via non-deterministic tactics and skills
Motion planning for mobile agents, such as robots, acting in the physical world is a challenging task, which traditionally concerns safe obstacle avoidance. We are interested in p...
Stefan Zickler, Manuela M. Veloso
JIFS
2007
102views more  JIFS 2007»
14 years 9 months ago
Knowledge propagation in a distributed omnidirectional vision system
In this paper an omnidirectional Distributed Vision System (DVS) is presented. The presented DVS is able to learn to navigate a mobile robot in its working environment without any...
Emanuele Menegatti, C. Simionato, Stefano Tonello,...
TFS
2008
93views more  TFS 2008»
14 years 9 months ago
Using Fuzzy Logic to Design Separation Function in Flocking Algorithms
Abstract--Flocking algorithms essentially consist of three components: alignment, cohesion, and separation. To track a desired trajectory, the flock center should move along the de...
Dongbing Gu, Huosheng Hu
78
Voted
ICRA
2005
IEEE
122views Robotics» more  ICRA 2005»
15 years 3 months ago
Flocking with Obstacle Avoidance: A New Distributed Coordination Algorithm Based on Voronoi Partitions
— A new distributed coordination algorithm for multi-vehicle systems is presented in this paper. The algorithm combines a particular choice of navigation function with Voronoi pa...
Magnus Lindhé, Petter Ögren, Karl Henr...