Abstract In this paper, we present a human-robot teaching framework that uses "virtual" games as a means for adapting a robot to its user through natural interaction in a...
In the past few years, several research works have demonstrated that sampling can drastically speed up architecture simulation, and several of these sampling techniques are already...
Abstract. Although a number of solutions exist for subtasks of application deployment and monitoring in large-scale, distributed environments, few tools provide a unified framewor...
Jeannie R. Albrecht, Christopher Tuttle, Alex C. S...
Reinforcement learning algorithms that use eligibility traces, such as Sarsa(λ), have been empirically shown to be effective in learning good estimated-state-based policies in pa...
In this paper, we propose a novel interface for controlling crowd animation. Crowd animation is widely used in movie production and computer games. However, to make an intended cro...