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122
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SIGGRAPH
1995
ACM
15 years 6 months ago
Realistic modeling for facial animation
A major unsolved problem in computer graphics is the construction and animation of realistic human facial models. Traditionally, facial models have been built painstakingly by man...
Yuencheng Lee, Demetri Terzopoulos, Keith Waters
116
Voted
BMCBI
2008
92views more  BMCBI 2008»
15 years 2 months ago
A semiparametric modeling framework for potential biomarker discovery and the development of metabonomic profiles
Background: The discovery of biomarkers is an important step towards the development of criteria for early diagnosis of disease status. Recently electrospray ionization (ESI) and ...
Samiran Ghosh, David F. Grant, Dipak K. Dey, Denni...
122
Voted
CORR
2011
Springer
181views Education» more  CORR 2011»
14 years 6 months ago
Garbage Collection for Multicore NUMA Machines
Modern high-end machines feature multiple processor packages, each of which contains multiple independent cores and integrated memory controllers connected directly to dedicated p...
Sven Auhagen, Lars Bergstrom, Matthew Fluet, John ...
143
Voted
SIGECOM
2009
ACM
216views ECommerce» more  SIGECOM 2009»
15 years 9 months ago
Approximate mechanism design without money
The literature on algorithmic mechanism design is mostly concerned with game-theoretic versions of optimization problems to which standard economic money-based mechanisms cannot b...
Ariel D. Procaccia, Moshe Tennenholtz
135
Voted
SI3D
2003
ACM
15 years 8 months ago
Interactive navigation in complex environments using path planning
We present a novel approach for interactive navigation in complex 3D synthetic environments using path planning. Our algorithm precomputes a global roadmap of the environment by u...
Brian Salomon, Maxim Garber, Ming C. Lin, Dinesh M...