We study activity recognition using 104 hours of annotated data collected from a person living in an instrumented home. The home contained over 900 sensor inputs, including wired r...
Beth Logan, Jennifer Healey, Matthai Philipose, Em...
In this paper we introduce a system that automatically adds different types of non-verbal behavior to a given dialogue script between two virtual embodied agents. It allows us to ...
Werner Breitfuss, Helmut Prendinger, Mitsuru Ishiz...
The use of Collaborative Virtual Geographic Environments (CVGE) is one of the most promising uses of virtual reality in geographic field. Data collaboration can support multi-direc...
With the aid of mobile technology, it’s possible to carry out collaborative learning (CL) in any places at any time. And the most essential and effective way to achieve this goa...
— The European IST research projects WINNER and WINNER II aim at developing a single new ubiquitous radio access system concept that can be adapted for use in a wide variety of m...