Sciweavers

1406 search results - page 62 / 282
» Controller design for human-robot interaction
Sort
View
CGF
2002
145views more  CGF 2002»
14 years 11 months ago
Local Physical Models for Interactive Character Animation
Our goal is to design and build a tool for the creation of expressive character animation. Virtual puppetry, also known as performance animation, is a technique in which the user ...
Sageev Oore, Demetri Terzopoulos, Geoffrey E. Hint...
ECCV
1996
Springer
16 years 1 months ago
Uncalibrated Visual Tasks via Linear Interaction
In this paper, we propose an approach for the control and layering of space-time continuous visual tasks with an uncalibrated camera. The approach is based on the bidimensional ap...
Carlo Colombo, James L. Crowley
MHCI
2009
Springer
15 years 6 months ago
Using handheld devices for mobile interaction with displays in home environments
An increasing number of households are equipped with a large number of TV sets and more and more of them are large highresolution displays. Furthermore, we see the integration of ...
Andreas Lorenz, Clara Fernandez De Castro, Enrico ...
IPPS
2002
IEEE
15 years 4 months ago
Java Mirrors: Building Blocks for Remote Interaction
Java mirror objects are building blocks for integrating web-based with high performance applications. This paper demonstrates the utility of mirror objects for construction of rem...
Yuan Chen, Karsten Schwan, David W. Rosen
GECCO
2007
Springer
163views Optimization» more  GECCO 2007»
15 years 6 months ago
Interactive evolution of XUL user interfaces
We attack the problem of user fatigue by using an interactive genetic algorithm to evolve user interfaces in the XUL interface definition language. The interactive genetic algori...
Juan C. Quiroz, Sushil J. Louis, Sergiu M. Dascalu