This work describes a novel approach to utilizing everyday objects of users as additional, auxiliary, and instant tabletop controllers. Based on this approach, a prototype platfor...
We present a concept of a fitness game that can be installed in public places and encourage passers-by to participate in a short play. The game is controlled by players' body...
We present a robust implementation of stereo-based head tracking designed for interactive environments with uncontrolled lighting. We integrate fast face detection and drift reduc...
Louis-Philippe Morency, Ali Rahimi, Neal Checka, T...
Interactive Scores is a formalism for the design and performance of interactive scenarios that provides temporal relations (TRs) among the objects of the scenario. We can model TRs...
: For the deployment of ambient services it is unrealistic to base user-computer interaction on traditional mouse or keyboard. Replacing them with other proprietary devices just mo...