This paper describes the design and implementation of Beat Boxing, a percussive gestural interface for the live performance of electronic music and control of computerbased games ...
Abstract. In wireless ad hoc networks, cross-layer design aims at reducing multiple access interference and thus obtaining a higher spatial reuse. In order to identify the most sui...
Ulrike Korger, Christian Hartmann, Katsutoshi Kusu...
Designing and organising large numbers of autonomic resources into a coherent system is a difficult endeavour. It necessitates handling complex interactions among dynamic, heteroge...
—We present an application of interactive global illumination and spatially augmented reality to architectural daylight modeling that allows designers to explore alternative desi...
Yu Sheng, Theodore C. Yapo, Christopher Young, Bar...
Interaction with large unstructured datasets is difficult because existing approaches, such as keyword search, are not always suited to describing concepts corresponding to the di...
Saleema Amershi, James Fogarty, Ashish Kapoor, Des...