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JELIA
2004
Springer
15 years 3 months ago
Representation and Complexity in Boolean Games
Boolean games are a class of two-player games which may be defined via a Boolean form over a set of atomic actions. A particular game on some form is instantiated by partitioning ...
Paul E. Dunne, Wiebe van der Hoek
SI3D
2003
ACM
15 years 3 months ago
Interactive navigation in complex environments using path planning
We present a novel approach for interactive navigation in complex 3D synthetic environments using path planning. Our algorithm precomputes a global roadmap of the environment by u...
Brian Salomon, Maxim Garber, Ming C. Lin, Dinesh M...
SUTC
2010
IEEE
15 years 1 months ago
Pushing the Throughput Limit of Low-Complexity Wireless Embedded Sensing Systems
—To maximize the communication throughput for wireless sensing systems, designers have attempted various combinations of protocol design and manual code optimization. Although th...
Vahid Salmani, Pai H. Chou
ALENEX
2010
143views Algorithms» more  ALENEX 2010»
14 years 11 months ago
Navigation in Real-World Complex Networks through Embedding in Latent Spaces
Small-world experiments in which packages reach addressees unknown to the original sender through a forwarding chain confirm that acquaintance networks have short paths, a propert...
Xiaomeng Ban, Jie Gao, Arnout van de Rijt
UAI
1998
14 years 11 months ago
Tractable Inference for Complex Stochastic Processes
The monitoring and control of any dynamic system depends crucially on the ability to reason about its current status and its future trajectory. In the case of a stochastic system,...
Xavier Boyen, Daphne Koller