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GECCO
2008
Springer
178views Optimization» more  GECCO 2008»
14 years 10 months ago
Agent Smith: a real-time game-playing agent for interactive dynamic games
The goal of this project is to develop an agent capable of learning and behaving autonomously and making decisions quickly in a dynamic environment. The agent’s environment is a...
Ryan K. Small
SAC
2008
ACM
14 years 9 months ago
Decentralized coordination strategies for the vehicle routing problem
Modern software control systems must cope with uncertainty, manage dynamic environments, as well as provide greater flexibility. Distributed agent-based control systems are the id...
Matteo Vasirani, Sascha Ossowski
SMC
2007
IEEE
127views Control Systems» more  SMC 2007»
15 years 3 months ago
Underwater environment reconstruction using stereo and inertial data
Abstract— The underwater environment presents many challenges for robotic sensing including highly variable lighting, the presence of dynamic objects, and the six degree of freed...
Andrew Hogue, Andrew German, Michael Jenkin
IUI
1998
ACM
15 years 1 months ago
Task-sensitive Cinematography Interfaces for Interactive 3D Learning Environments
Interactive3Dlearningenvironmentscanproviderichproblemsolving experiences with unparalleled visual impact. In these environments, students interactively solve problems by directin...
William H. Bares, Luke S. Zettlemoyer, Dennis W. R...
ICRA
2010
IEEE
157views Robotics» more  ICRA 2010»
14 years 8 months ago
Integrated planning and control of large tracked vehicles in open terrain
Abstract— Trajectory generation and control of large equipment in open field environments involves systematically and robustly operating in uncertain and dynamic terrain. This p...
Xiuyi Fan, Surya Singh, Florian Oppolzer, Eric Net...