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» Controlling Fluid Animation
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CGF
2007
158views more  CGF 2007»
15 years 3 months ago
Manipulating, Deforming and Animating Sampled Object Representations
A sampled object representation (SOR) defines a graphical model using data obtained from a sampling process, which takes a collection of samples at discrete positions in space in...
Min Chen, Carlos D. Correa, Shoukat Islam, Mark W....
120
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TOG
2008
117views more  TOG 2008»
15 years 3 months ago
Video puppetry: a performative interface for cutout animation
We present a video-based interface that allows users of all skill levels to quickly create cutout-style animations by performing the character motions. The puppeteer first creates...
Connelly Barnes, David E. Jacobs, Jason Sanders, D...
160
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CGF
1998
213views more  CGF 1998»
15 years 3 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti
127
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MIG
2010
Springer
15 years 1 months ago
Pose Control in Dynamic Conditions
Pose control for physically simulated characters has typically been based on proportional-derivative (PD) controllers. In this paper, we introduce a novel, analytical solution to t...
Brian F. Allen, Michael Neff, Petros Faloutsos
117
Voted
MICCAI
2007
Springer
16 years 4 months ago
Accuracy Assessment of Global and Local Atrophy Measurement Techniques with Realistic Simulated Longitudinal Data
The main goal of this work was to assess the accuracy of several well-known methods which provide global (BSI and SIENA) or local (Jacobian integration) estimates of longitudinal a...
Oscar Camara, Rachael I. Scahill, Julia A. Schnabe...