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» Controlling Fluid Animation
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NPAR
2006
ACM
15 years 5 months ago
Real-time rendering of cartoon smoke and clouds
We describe an algorithm for rendering animated smoke particle systems in a cartoon style. This style includes outlines and celshading. For efficient self-shadowing effects, we in...
Morgan McGuire, Andi Fein
75
Voted
PCM
2005
Springer
166views Multimedia» more  PCM 2005»
15 years 5 months ago
Creative Cartoon Face Synthesis System for Mobile Entertainment
Abstract. This paper presents a prototype system, which synthesizes entertainment-oriented cartoon face and translates text message to multimedia animation in mobile phone. While a...
Junfa Liu, Yiqiang Chen, Wen Gao, Rong Fu, Renqin ...
MVA
2007
178views Computer Vision» more  MVA 2007»
15 years 1 months ago
Linear Tracking of Pose and Facial Features
We present an approach for simultaneous monocular 3D face pose and facial animation tracking. The pose and facial features are estimated from observed raw brightness shape-free 2D...
José Alonso Ybáñez Zepeda, Fr...
IJMHCI
2011
249views more  IJMHCI 2011»
14 years 6 months ago
3D Talking-Head Interface to Voice-Interactive Services on Mobile Phones
We present a novel framework for easy creation of interactive, platform-independent voice-services with an animated 3D talking-head interface, on mobile phones. The framework supp...
Jirí Danihelka, Roman Hak, Lukas Kencl, Jir...
BMCBI
2006
146views more  BMCBI 2006»
14 years 12 months ago
A database application for pre-processing, storage and comparison of mass spectra derived from patients and controls
Background: Statistical comparison of peptide profiles in biomarker discovery requires fast, userfriendly software for high throughput data analysis. Important features are flexib...
Mark K. Titulaer, Ivar Siccama, Lennard J. Dekker,...