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» Controlling Virtual Humans Using PDAs
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CGF
2010
129views more  CGF 2010»
13 years 3 months ago
Real Time Animation of Virtual Humans: A Trade-off Between Naturalness and Control
Virtual humans are employed in many interactive applications using 3D virtual environments, including (serious) games. The motion of such virtual humans should look realistic (or ...
Herwin van Welbergen, Ben J. H. van Basten, Arjan ...
CORR
2007
Springer
140views Education» more  CORR 2007»
13 years 6 months ago
An Integrated Simulation System for Human Factors Study
It has been reported that virtual reality can be a useful tool for ergonomics study. The proposed integrated simulation system aims at measuring operator’s performance in an int...
Ying Wang, Wei Zhang, Fouad Bennis, Damien Chablat
IJVR
2006
199views more  IJVR 2006»
13 years 6 months ago
Interactive Virtual Humans in Real-Time Virtual Environments
In this paper, we will present an overview of existing research in the vast area of IVH systems. We will also present our ongoing work on improving the expressive capabilities of I...
Nadia Magnenat-Thalmann, Arjan Egges
CA
1999
IEEE
13 years 10 months ago
Animation of Human Walking in Virtual Environments
This paper presents an interactive hierarchical motion control system dedicated to the animation of human figure locomotion in virtual environments. As observed in gait experiment...
Shih-kai Chung, James K. Hahn
HAPTICS
2002
IEEE
13 years 11 months ago
On Application of Virtual Fixtures as an Aid for Telemanipulation and Training
This paper presents a study on the application of virtual fixtures as a control aid for performing telemanipulation or in the training environment. The implementation features bot...
Shahram Payandeh, Zoran Stanisic