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» Controlling Virtual Humans Using PDAs
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IJMHCI
2011
249views more  IJMHCI 2011»
13 years 1 months ago
3D Talking-Head Interface to Voice-Interactive Services on Mobile Phones
We present a novel framework for easy creation of interactive, platform-independent voice-services with an animated 3D talking-head interface, on mobile phones. The framework supp...
Jirí Danihelka, Roman Hak, Lukas Kencl, Jir...
HRI
2007
ACM
13 years 10 months ago
Influence of perspective-taking and mental rotation abilities in space teleoperation
Operator performance during Space Shuttle and International Space Station robotic arm training can differ dramatically among astronauts. The difficulty making appropriate camera s...
M. Alejandra Menchaca-Brandan, Andrew M. Liu, Char...
ACMACE
2007
ACM
13 years 10 months ago
Remote augmented reality for multiple players over network
Augmented Reality (AR) in multimedia gaming is a dynamic and exciting field of research. One of the challenges is to have multiple users interacting in the networked augmented rea...
Daniel Chun-Ming Leung, Pak-Shing Au, Irwin King, ...
AMAST
2004
Springer
13 years 11 months ago
A Science of Software Design
concerns, abstraction (particularly hierarchical abstraction), simplicity, and restricted visibility (locality of information). The overall goal behind these principles was stated ...
Don S. Batory
SI3D
1997
ACM
13 years 10 months ago
Two-Handed Direct Manipulation on the Responsive Workbench
We have built a system that allows users to naturally manipulate virtual 3D models with both hands on the Responsive Workbench, a tabletop VR device. Our design is largely based u...
Lawrence D. Cutler, Bernd Fröhlich, Pat Hanra...