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AI50
2006
15 years 1 months ago
A Human-Like Robot Torso ZAR5 with Fluidic Muscles: Toward a Common Platform for Embodied AI
"Without embodiment artificial intelligence is nothing." Algorithms in the field of artificial intelligence are mostly tested on a computer instead of testing on a real p...
Ivo Boblan, Rudolf Bannasch, Andreas Schulz, Hartm...
HRI
2011
ACM
14 years 29 days ago
Human-robot proxemics: physical and psychological distancing in human-robot interaction
To seamlessly integrate into the human physical and social environment, robots must display appropriate proxemic behavior—that is, follow societal norms in establishing their ph...
Jonathan Mumm, Bilge Mutlu
DAGSTUHL
2003
14 years 11 months ago
Self-Stabilization and Behavioral Diversity of Embodied Adaptive Locomotion
Locomotion is of fundamental importance in understanding adaptive behavior. In this paper we present two case studies of robot locomotion that demonstrate how higher level of behav...
Fumiya Iida, Rolf Pfeifer
SIGGRAPH
1991
ACM
15 years 1 months ago
An object-oriented framework for the integration of interactive animation techniques
We present an interactive modeling and animation system that facilitates the integration of a variety of simulation and animation paradigms. This system permits the modeling of di...
Robert C. Zeleznik, D. Brookshire Conner, Matthias...
CHI
2009
ACM
15 years 10 months ago
Gaze-based interaction with massively multiplayer on-line games
People with motor impairments can benefit greatly from being able to take part in Massively Multiplayer On-line Games, such as World of Warcraft. We are investigating how to use e...
Howell O. Istance, Stephen Vickers, Aulikki Hyrsky...