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FUNGAMES
2008
15 years 24 days ago
Rotational Dynamics for Design of Bidirectional Feedback during Manual Interaction
Abstract. Rotational dynamic system models can be used to enrich tightlycoupled embodied control of movement-sensitive mobile devices, and support a more bidirectional, negotiated ...
Roderick Murray-Smith, Steven Strachan
CORR
2007
Springer
92views Education» more  CORR 2007»
14 years 11 months ago
Passive Control Architecture for Virtual Humans
– In the present paper, we introduce a new control architecture aimed at driving virtual humans in interaction with virtual environments, by motion capture. It brings decoupling ...
Antoine Rennuit, Alain Micaelli, Xavier Merlhiot, ...
CRV
2009
IEEE
132views Robotics» more  CRV 2009»
15 years 6 months ago
A Vision-Based Control and Interaction Framework for a Legged Underwater Robot
We present a vision-based control and interaction framework for mobile robots, and describe its implementation in a legged amphibious robot. The control scheme enables the robot t...
Junaed Sattar, Gregory Dudek
97
Voted
DAC
2008
ACM
16 years 21 days ago
Control theory-based DVS for interactive 3D games
We propose a control theory-based dynamic voltage scaling (DVS) algorithm for interactive 3D game applications running on batterypowered portable devices. Using this scheme, we pe...
Yan Gu, Samarjit Chakraborty
ICAS
2008
IEEE
200views Robotics» more  ICAS 2008»
15 years 6 months ago
Connectivity of Thetis, a Distributed Hybrid Simulator, with a Mixed Control Architecture
—The purpose of this paper is to present the linkage of Thetis (a real time multi-vehicles hybrid simulator for heterogeneous vehicles) with a control architecture for the manage...
Olivier Parodi, Abdellah El Jalaoui, David Andreu