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JSS
2006
65views more  JSS 2006»
14 years 11 months ago
Patterns of conflict among software components
Integrating a system of disparate components to form a single application is still a daunting, high risk task, especially for components with heterogeneous communication expectati...
Michelle Hepner, Rose F. Gamble, Manasi Kelkar, Le...
EL
2002
181views more  EL 2002»
14 years 11 months ago
Aspects of networking in multiplayer computer games
Distributed, real-time multiplayer computer games (MCGs) are in the vanguard of utilizing the networking possibilities. Although related research have been done in military simulat...
Jouni Smed, Timo Kaukoranta, Harri Hakonen
BICA
2010
14 years 6 months ago
Application Feedback in Guiding a Deep-Layered Perception Model
Deep-layer machine learning architectures continue to emerge as a promising biologically-inspired framework for achieving scalable perception in artificial agents. State inference ...
Itamar Arel, Shay Berant
RTSS
2008
IEEE
15 years 6 months ago
Merging State and Preserving Timing Anomalies in Pipelines of High-End Processors
Many embedded systems are subject to temporal constraints that require advance guarantees on meeting deadlines. Such systems rely on static analysis to safely bound worst-case exe...
Sibin Mohan, Frank Mueller
OPODIS
2007
15 years 1 months ago
ASAP: A Camera Sensor Network for Situation Awareness
Situation awareness is an important application category in cyber-physical systems, and distributed video-based surveillance is a good canonical example of this application class. ...
JunSuk Shin, Rajnish Kumar, Dushmanta Mohapatra, U...