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FSTTCS
2006
Springer
15 years 7 months ago
Game Semantics for Higher-Order Concurrency
Abstract. We describe a denotational (game) semantics for a call-byvalue functional language with multiple threads of control, which may communicate values of general type on local...
James Laird
136
Voted
ISIM
2007
15 years 5 months ago
Component Model with Support of Mobile Architectures
Common features of current information systems have significant impact on software architectures of these systems. The systems can not be realised as monoliths, formal specifica...
Marek Rychlý

Publication
159views
14 years 3 months ago
Evaluating the Effectiveness of Board Game Usage to Teach GSE Dynamics
When preparing students for an industrial or academic career in software engineering, educational institutions need to address the globally distributed character of the software en...
Kevin Dullemond, Ben van Gameren, Rini van Solinge...
VISUALIZATION
1992
IEEE
15 years 8 months ago
Display of Scientific Data Structures for Algorithm Visualization
algorithms as networks of modules. The data flow architecture is popular because of the flexibility of mixing calculation modules with display modules, and because of its easy grap...
William L. Hibbard, Charles R. Dyer, Brian E. Paul
WSC
1998
15 years 5 months ago
Using Simulation to Optimize a Horizontal Carousel Storage System
Carousel storage systems are often used to increase storage density, throughput and efficiency while reducing inventory and man-hours. The Hewlett-Packard company has developed a ...
Todd LeBaron, Michael L. Hoffman