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AI
2007
Springer
15 years 3 months ago
Competition and Coordination in Stochastic Games
Agent competition and coordination are two classical and most important tasks in multiagent systems. In recent years, there was a number of learning algorithms proposed to resolve ...
Andriy Burkov, Abdeslam Boularias, Brahim Chaib-dr...
IDEAL
2004
Springer
15 years 3 months ago
Learning Users' Interests in a Market-Based Recommender System
Recommender systems are widely used to cope with the problem of information overload and, consequently, many recommendation methods have been developed. However, no one technique i...
Yan Zheng Wei, Luc Moreau, Nicholas R. Jennings
93
Voted
AOIS
2004
14 years 11 months ago
Market-Based Recommender Systems: Learning Users' Interests by Quality Classification
Recommender systems are widely used to cope with the problem of information overload and, consequently, many recommendation methods have been developed. However, no one technique i...
Yan Zheng Wei, Luc Moreau, Nicholas R. Jennings
NIPS
2008
14 years 11 months ago
Signal-to-Noise Ratio Analysis of Policy Gradient Algorithms
Policy gradient (PG) reinforcement learning algorithms have strong (local) convergence guarantees, but their learning performance is typically limited by a large variance in the e...
John W. Roberts, Russ Tedrake
ATAL
2006
Springer
15 years 1 months ago
Learning to commit in repeated games
Learning to converge to an efficient, i.e., Pareto-optimal Nash equilibrium of the repeated game is an open problem in multiagent learning. Our goal is to facilitate the learning ...
Stéphane Airiau, Sandip Sen