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JSAC
2007
139views more  JSAC 2007»
14 years 11 months ago
Reverse-Engineering MAC: A Non-Cooperative Game Model
— This paper reverse-engineers backoff-based random-access MAC protocols in ad-hoc networks. We show that the contention resolution algorithm in such protocols is implicitly part...
Jang-Won Lee, Ao Tang, Jianwei Huang, Mung Chiang,...
GLOBECOM
2008
IEEE
15 years 6 months ago
Network Formation Games for Distributed Uplink Tree Construction in IEEE 802.16J Networks
— This paper investigates the problem of the formation of an uplink tree structure among the IEEE 802.16j network’s relay stations (RSs) and their serving base station (MR-BS)....
Walid Saad, Zhu Han, Mérouane Debbah, Are H...
FGR
2004
IEEE
131views Biometrics» more  FGR 2004»
15 years 3 months ago
Active Morphable Model: An Efficient Method for Face Analysis
Multidimensional Morphable Model is a powerful model to analyze and synthesize human faces. However, the stochastic gradient descent algorithm adopted to match the Morphable Model...
Xun Xu, Changshui Zhang, Thomas S. Huang
PODC
2000
ACM
15 years 3 months ago
Efficient atomic broadcast using deterministic merge
We present an approach for merging message streams from producers distributed over a network, using a deterministic algorithm that is independent of any nondeterminism of the syst...
Marcos Kawazoe Aguilera, Robert E. Strom
TNN
2008
82views more  TNN 2008»
14 years 11 months ago
Deterministic Learning for Maximum-Likelihood Estimation Through Neural Networks
In this paper, a general method for the numerical solution of maximum-likelihood estimation (MLE) problems is presented; it adopts the deterministic learning (DL) approach to find ...
Cristiano Cervellera, Danilo Macciò, Marco ...