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101
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IVA
2005
Springer
15 years 3 months ago
Dialog Simulation for Background Characters
Abstract. Background characters in virtual environments do not require the same amount of processing that is usually required by main characters, however we still want simulation t...
Dusan Jan, David R. Traum
88
Voted
CA
2003
IEEE
15 years 3 months ago
How Believable Are Real Faces? Towards a Perceptual Basis for Conversational Animation
Regardless of whether the humans involved are virtual or real, well-developed conversational skills are a necessity. The synthesis of interface agents that are not only understand...
Douglas W. Cunningham, Martin Breidt, Mario Kleine...
CE
2004
128views more  CE 2004»
14 years 9 months ago
The role of educational software as a support for teaching and learning conversations
: Much recent educational research focuses on teaching and learning within classroom conversations. This raises the question of the role of ICT as a support for such conversations....
Rupert Wegerif
PR
2007
194views more  PR 2007»
14 years 9 months ago
Decolorize: Fast, contrast enhancing, color to grayscale conversion
We present a new contrast enhancing color to grayscale conversion algorithm which works in real-time. It incorporates novel techniques for image sampling and dimensionality reduct...
Mark Grundland, Neil A. Dodgson
IWC
2008
84views more  IWC 2008»
14 years 8 months ago
I hate you! Disinhibition with virtual partners
This paper presents a descriptive lexical analysis of spontaneous conversations between users and the 2005 Loebner prize winning chatterbot, Jabberwacky. The study was motivated i...
Antonella De Angeli, Sheryl Brahnam