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LREC
2010
146views Education» more  LREC 2010»
14 years 11 months ago
Annotation of Human Gesture using 3D Skeleton Controls
The manual transcription of human gesture behavior from video for linguistic analysis is a work-intensive process that results in a rather coarse description of the original motio...
Quan Nguyen, Michael Kipp
ISICA
2007
Springer
15 years 3 months ago
Instant Message Clustering Based on Extended Vector Space Model
Instant intercommunion techniques such as Instant Messaging (IM) are widely popularized. Aiming at such kind of large scale masscommunication media, clustering on its text conte...
Le Wang, Yan Jia, Weihong Han
HCI
2007
14 years 11 months ago
Understanding RUTH: Creating Believable Behaviors for a Virtual Human Under Uncertainty
In pursuing the ultimate goal of enabling intelligent conversation with a virtual human, two key challenges are selecting nonverbal behaviors to implement and realizing those behav...
Insuk Oh, Matthew Stone
MDAI
2005
Springer
15 years 3 months ago
Language Generation for Conversational Agent by Evolution of Plan Trees with Genetic Programming
As dialogue systems are widely demanded, the research on natural language generation in dialogue has raised interest. Contrary to conventional dialogue systems that reply to the us...
Sungsoo Lim, Sung-Bae Cho
C5
2010
IEEE
14 years 8 months ago
Activity-Aware Chat System Based on a Study of Distributed Collaborative Learning
— This paper presents a study of the learning process in a distance collaborative learning environment with a chat system and a Wiki, and development of a new chat system based o...
Tomoo Inoue