The objective of this research is the exploration how affective knowledge used in global controlling mechanisms for public information systems with lifelike presentation agents wil...
In this paper we present an implementation of a embodied conversational agent that serves as a virtual tour guide in Second Life. We show how we combined the abilities of a convers...
Dusan Jan, Antonio Roque, Anton Leuski, Jackie Mor...
In this paper we define the concept of conversation policies: declarative specifications that govern communications between software agents using an agent communication language. ...
Many potential applications of virtual agents require an agent to conduct multiple conversations with users. An effective and engaging agent should modify its behavior in realisti...
We argue for the necessity of studying human-human spoken conversations of various kinds in order to create user interfaces to databases. An efficient user interface benefits from...
Tiit Hennoste, Olga Gerassimenko, Riina Kasterpalu...