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GRAPHICSINTERFACE
2008
15 years 1 months ago
Convex hull covering of polygonal scenes for accurate collision detection in games
Rong Liu, Hao Zhang 0002, James Busby
SIGGRAPH
1998
ACM
15 years 4 months ago
Visibility Sorting and Compositing Without Splitting for Image Layer Decompositions
We present an efficient algorithm for visibility sorting a set of moving geometric objects into a sequence of image layers which are composited to produce the final image. Inste...
John M. Snyder, Jed Lengyel