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» Conveying three-dimensional shape with texture
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VISSYM
2007
13 years 8 months ago
Hardware-accelerated Stippling of Surfaces derived from Medical Volume Data
We present a fast hardware-accelerated stippling method which does not require any preprocessing for placing points on surfaces. The surfaces are automatically parameterized in or...
Alexandra Baer, Christian Tietjen, Ragnar Bade, Be...
ICVGIP
2004
13 years 7 months ago
The Space of Human Shapes
We develop a novel method for fitting high-resolution template meshes to detailed human body range scans with sparse 3D markers. We formulate an optimization problem in which the ...
Brian Curless
VRST
2005
ACM
13 years 11 months ago
Automatic generation of personalized human avatars from multi-view video
In multi-user virtual environments real-world people interact via digital avatars. In order to make the step from the real world onto the virtual stage convincing the digital equi...
Naveed Ahmed, Edilson de Aguiar, Christian Theobal...
TOG
2002
212views more  TOG 2002»
13 years 5 months ago
Least squares conformal maps for automatic texture atlas generation
A Texture Atlas is an efficient color representation for 3D Paint Systems. The model to be textured is decomposed into charts homeomorphic to discs, each chart is parameterized, a...
Bruno Lévy, Sylvain Petitjean, Nicolas Ray,...
SIGGRAPH
1998
ACM
13 years 10 months ago
Synthesizing Realistic Facial Expressions from Photographs
We present new techniques for creating photorealistic textured 3D facial models from photographs of a human subject, and for creating smooth transitions between different facial e...
Frederic H. Pighin, Jamie Hecker, Dani Lischinski,...