To cope with the difficulty of MRI brain scans automatic segmentation, we need to constrain and control the selection and the adjustment of processing tools depending on the local ...
This paper applies Lehman's theory of software evolution to analyse the characteristics of web-based applications and identifies the essences and incidents that cause difficu...
Since the early 1990s, different infrastructures for supporting learning have been developed and practically tested in Paderborn. One of the key products of our research is the we...
Use of tags to limit partner selection for playing has been shown to produce stable cooperation in agent populations playing the Prisoner’s Dilemma game. There is, however, a lac...
Abstract- We present a concept for developing cooperative characters (agents) for computer games that combines coaching by a human with evolutionary learning. The basic idea is to ...