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GECCO
2008
Springer
149views Optimization» more  GECCO 2008»
15 years 27 days ago
Real-time imitation-based adaptation of gaming behaviour in modern computer games
In the course of the recent complexification and sophistication of commercial computer games, the creation of competitive artificial players that are able to behave intelligentl...
Steffen Priesterjahn, Alexander Weimer, Markus Ebe...
CHI
2004
ACM
16 years 5 days ago
Putting the users center stage: role playing and low-fi prototyping enable end users to design mobile systems
This paper sums up lessons learned from a sequence of cooperative design workshops where end users were enabled to design mobile systems through scenario building, role playing, a...
Dag Svanaes, Gry Seland
GLOBECOM
2009
IEEE
15 years 6 months ago
Analysis of Degrees of Freedom of Interfering MISO Broadcast Channels
— In this paper, we provide a lower and upper bound for the number of degrees of freedom (DOF) of B multipleinput single-output (MISO) broadcast channels (BC) where each base sta...
Seokhwan Park, Inkyu Lee
ROBOCUP
2001
Springer
109views Robotics» more  ROBOCUP 2001»
15 years 4 months ago
Multi-platform Soccer Robot Development System
Abstract. Robot soccer is a challenging research domain, which involves multiple agents (physical robots or ”softbots”) to work together in a dynamic, noisy, cooperative and ad...
Hui Wang, Han Wang, Chunmiao Wang, William Y. C. S...
WISE
2000
Springer
15 years 4 months ago
Modular Development of Multimedia Courseware
The use of multimedia in courseware and web-based learning is a current topic. This is influenced by the wide availability and the permanently improving technical possibilities. T...
Khaldoun Ateyeh, Jutta A. Mülle, Peter C. Loc...